
Controls Guide
- Mouse / Left Click – Select objects on the screen.
- Timer Bar – Keep your eyes on the countdown at the corner of the screen.
- Optional Keyboard Support – Some builds support arrow keys for quick movement.
The game is designed to be instantly playable with no tutorials needed.
A Game About Feeding A Black Hole
What is A Game About Feeding A Black Hole?
A Game About Feeding A Black Hole is a minimalist incremental space survival game where your mission is simple but thrilling: feed a hungry black hole by clicking asteroids, planets, and other cosmic bodies before time runs out. The demo gives a taste of the core loop destroying orbiting objects to keep the timer alive but the upcoming full release promises a much deeper experience with hundreds of upgrades and multiple progression paths.
In this cosmic survival challenge, you must feed matter into a black hole before the countdown clock hits zero. Each asteroid or planet consumed adds a little more time, letting you continue your run. Miss too many opportunities, and it’s game over.
The demo version keeps things simple and addictive, while the full release will expand on the concept with layers of progression and strategy.
Gameplay Mechanics
- Core Objective: Keep the black hole alive by feeding it space objects.
- Timer-Based Challenge: The clock is always ticking, feeding matter is the only way to stay alive.
- Incremental Growth: The more you consume, the larger and more powerful the black hole becomes.
- Minimalist Design: Clean visuals and ambient sound create a focused, hypnotic atmosphere.
Controls Guide
- Mouse / Left Click – Select objects on the screen.
- Timer Bar – Keep your eyes on the countdown at the corner of the screen.
- Optional Keyboard Support – Some builds support arrow keys for quick movement.
The game is designed to be instantly playable with no tutorials needed.
Features Coming in the Full Version
The demo is only the beginning. The developers have confirmed an ambitious set of features for the full game, including:
- 200+ Upgrades – Progressively unlock black hole abilities and expand your destructive power.
- Celestial Variety – Beyond asteroids, you’ll encounter planets, stars, comets, and other unique space objects to devour.
- Missions & Achievements – Long-term goals to keep each run rewarding.
- Multiple Game Modes – Each with its own upgrade tree and challenges.
- Dark Mode – For an even sleeker and immersive space experience.
These additions will transform the game from a short demo into a full incremental survival journey.
Core Appeal and Future Potential
What makes A Game About Feeding A Black Hole stand out is its unique concept, as very few incremental games place a black hole at the heart of the gameplay. It strikes the perfect balance between being casual and challenging; its minimalist visuals create a relaxing atmosphere, while the constant ticking timer keeps the pressure on. The game is also highly replayable, with short runs that make it easy to jump back in while chasing a new high score. Most importantly, the developers have laid out a promising roadmap, with over 200 upgrades, missions, achievements, and new game modes planned for the full release, ensuring that the game will continue to grow and stay engaging in the long run.
A Game About Feeding A Black Hole is already a compelling demo easy to play, hard to put down. But with the full release promising upgrades, celestial variety, achievements, and multiple game modes, it’s shaping up to be a must-play for fans of incremental and survival games.