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Short Trip

Game controls:

  • Left Arrow: Move left
  • Right Arrow: Move right
  • Spacebar: Ring the bell

Short Trip

Developer:
Alexander Perrin
Rating:
4.6
(38 votes)
Released:
22 January 2026
Technology:
HTML5 (Unity WebGL)
Platforms:
Browser (desktop, mobile, tablet)

Introduction to the Short Trip Game

Short Trip is an interactive illustration that quietly invites you to slow down. Created by Alexander Perrin, this experience blends hand-drawn graphite-style visuals with simple, thoughtful interaction. You are a cat who is driving a small mountain train and you have the other cats on board and you are taking them to the destinations where they have to go. No hurry, no fight, no stress, only movement, sound, and feeling.

How to Play Short Trip

The premise is charmingly minimal. Cats live along a mountain railway. They have places to go. You are the cat driving the tram. Your task is to move left and right, ring the bell, stop at stations, and let the journey unfold.

No specific goals putting the pressure on advancement. Instead, the experience encourages observation of the landscape, the sound design, and the subtle animations that make the world feel alive. The joy comes from motion itself, from the rhythm of travel, and from the soft interactions between tram and passengers.

How to Play Short Trip

Short Trip’s gameplay is intentionally stripped down. Every action has a tactile feel, reinforcing the illusion of hand-drawn motion.

Game controls:

  • Left Arrow: Move left
  • Right Arrow: Move right
  • Spacebar: Ring the bell

That is the entire control scheme and it works beautifully. The limited inputs allow players to focus on timing, pacing, and immersion rather than mechanics. It is approachable for all ages and instantly understandable.

Visual Style and Sound Design

Short Trip can be characterized by the visual identity. The world appears like it was drawn on paper using the graphite pencils. Lines are gentle, inaccurate and communicative. The mountains, trees and the railway tracks are animated without being aggressively animated.

There is not much use of sound in the film. The ringing of the bell, the ride of the tram, and the surrounding noise give the feeling of emotionality without any sense of saturation. The combination of images and sounds enables an experience of a more meditative flow as one would anticipate in an art installation rather than in a traditional video game.

Why Short Trip Stands Out

Short Trip is an artistic, intimate experience focused and honest. In case you like: relaxing, atmospheric games, hand-drawn art styles, short, meaningful interactive experiences, you would find this game more of a journey than challenges.

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